{"id":881,"date":"2012-05-09T21:44:26","date_gmt":"2012-05-09T19:44:26","guid":{"rendered":"http:\/\/hen.co.za\/blog\/?p=881"},"modified":"2012-06-11T11:36:31","modified_gmt":"2012-06-11T09:36:31","slug":"me3-war-assets","status":"publish","type":"post","link":"https:\/\/hen.co.za\/blog\/2012\/05\/me3-war-assets\/","title":{"rendered":"ME3 war assets"},"content":{"rendered":"<p>Well, I started a second play-through of the game to try and &#8216;max&#8217; out everything I could or do it as best possible. In the process I discovered a few &#8216;mistakes&#8217; I made during the first attempt &#8211; like loosing Miranda (don&#8217;t ask me how I managed to to that).<\/p>\n<p>As far as alien assets I got all the possible fleets including both Quarian and Geth fleets. Previously I could not for the life of me get both &#8211; had to choose between them. It turns out you have to leave the Rannoch missions until the very end so your Paragon\/Renegate is high enough to choose one of the &#8216;overriding&#8217; dialogue options. In the first iteration I even managed to get Tali to commit suicide&#8230; ouch!<\/p>\n<p>Another thing I discovered that I didn&#8217;t know before was that the Omega missions are not accessible if you have Mordin and the Genophase cure saved since Maelon isn&#8217;t required to get the possible cure anymore. I happened to have both so I missed the Omega mission(s) again. Then there was the pleasant surprise to have Miranda survive her Horizon mission. Again I managed to miss the critical dialogue decision the first time that managed to &#8216;save&#8217; her.<\/p>\n<p>So in the end I managed to gather a war asset strength of just below 8000 (7978). I promoted a couple of multiplayer &#8216;squads&#8217; as well that helped and I could have tried to add some more if I wanted.<a href=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/War-Assets-Maxed-out.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-883\" title=\"War Assets Maxed out\" src=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/War-Assets-Maxed-out.jpg\" alt=\"\" width=\"634\" height=\"356\" srcset=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/War-Assets-Maxed-out.jpg 634w, https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/War-Assets-Maxed-out-300x168.jpg 300w\" sizes=\"auto, (max-width: 634px) 100vw, 634px\" \/><\/a><\/p>\n<p>Of course to actually make use of all those assets you must play the multiplayer (each day to keep it 100%). I&#8217;ve started to really like it but there are a couple of things I could suggest they add to the multiplayer &#8216;experience&#8217; &#8211; like having the ability to invite friends from in the game (say on the lobby screen or just after finishing a good game where you were impressed by someone).<\/p>\n<p>I also like the new multiplayer manifest pages they added (e.g. <a title=\"Multiplayer manifest\" href=\"http:\/\/social.bioware.com\/1281826\/&amp;v=bw_games&amp;game=masseffect3_pc&amp;pid=177644496&amp;display=multiplayer\" target=\"_blank\">mine<\/a>). They should also add stats on your kills as well as kill count per weapon\/power. This could make it useful to see what weapons\/powers you do the best with so you can enhance it or improve how you play. Of course, this is also useful to see how your friends are doing and how you all can compliment each other.<\/p>\n<p>A couple of screenshots of the war:<\/p>\n<p><strong>The fleets arrive!<\/strong><\/p>\n<p>This sequence really is the epic high-point of the whole &#8216;Mass Effect&#8217; series. The moment you\/Shepard worked to hard to achieved. Pitty it turned out to be all for nothing&#8230;<\/p>\n<p><a href=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Fleets-Arrive1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-887\" title=\"Fleets Arrive1\" src=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Fleets-Arrive1.jpg\" alt=\"\" width=\"648\" height=\"364\" srcset=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Fleets-Arrive1.jpg 648w, https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Fleets-Arrive1-300x168.jpg 300w\" sizes=\"auto, (max-width: 648px) 100vw, 648px\" \/><\/a><\/p>\n<p><strong>And starts to move towards Earth&#8230;<\/strong><\/p>\n<p><a href=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Fleets-Arrive6.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-886\" title=\"Fleets Arrive6\" src=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Fleets-Arrive6.jpg\" alt=\"\" width=\"749\" height=\"412\" srcset=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Fleets-Arrive6.jpg 749w, https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Fleets-Arrive6-300x165.jpg 300w\" sizes=\"auto, (max-width: 749px) 100vw, 749px\" \/><\/a><\/p>\n<p><strong>Open fire!<\/strong><\/p>\n<p><a href=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War1.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-888\" title=\"Reaper War1\" src=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War1.jpg\" alt=\"\" width=\"730\" height=\"410\" srcset=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War1.jpg 730w, https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War1-300x168.jpg 300w\" sizes=\"auto, (max-width: 730px) 100vw, 730px\" \/><\/a><\/p>\n<p><strong>Engaging the Reapers<\/strong><\/p>\n<p><a href=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War2.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-889\" title=\"Reaper War2\" src=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War2.jpg\" alt=\"\" width=\"730\" height=\"410\" srcset=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War2.jpg 730w, https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War2-300x168.jpg 300w\" sizes=\"auto, (max-width: 730px) 100vw, 730px\" \/><\/a><\/p>\n<p><strong>Fighters enter the battle&#8230;<\/strong><\/p>\n<p><a href=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War6.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-890\" title=\"Reaper War6\" src=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War6.jpg\" alt=\"\" width=\"730\" height=\"410\" srcset=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War6.jpg 730w, https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War6-300x168.jpg 300w\" sizes=\"auto, (max-width: 730px) 100vw, 730px\" \/><\/a><\/p>\n<p><strong>Fighters start to move around<\/strong><\/p>\n<p><a href=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War7.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-891\" title=\"Reaper War7\" src=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War7.jpg\" alt=\"\" width=\"730\" height=\"410\" srcset=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War7.jpg 730w, https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War7-300x168.jpg 300w\" sizes=\"auto, (max-width: 730px) 100vw, 730px\" \/><\/a><\/p>\n<p><strong>The Reapers starts returning fire!<\/strong><\/p>\n<p><a href=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War9.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-892\" title=\"Reaper War9\" src=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War9.jpg\" alt=\"\" width=\"730\" height=\"410\" srcset=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War9.jpg 730w, https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War9-300x168.jpg 300w\" sizes=\"auto, (max-width: 730px) 100vw, 730px\" \/><\/a><\/p>\n<p><strong>Alliance ship gets blown to hell (and back)<\/strong><\/p>\n<p><a href=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War12.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-893\" title=\"Reaper War12\" src=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War12.jpg\" alt=\"\" width=\"730\" height=\"410\" srcset=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War12.jpg 730w, https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War12-300x168.jpg 300w\" sizes=\"auto, (max-width: 730px) 100vw, 730px\" \/><\/a><\/p>\n<p><strong>Chaos, blood and guts and more chaos!<\/strong><\/p>\n<p><a href=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War13.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-894\" title=\"Reaper War13\" src=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War13.jpg\" alt=\"\" width=\"730\" height=\"410\" srcset=\"https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War13.jpg 730w, https:\/\/hen.co.za\/blog\/wp-content\/uploads\/2012\/05\/Reaper-War13-300x168.jpg 300w\" sizes=\"auto, (max-width: 730px) 100vw, 730px\" \/><\/a><\/p>\n<p>This is not war &#8211; this is carnage and the Reapers are feasting&#8230;<\/p>\n<p>Update: Well I&#8217;ve finished the game again &#8211; this time with fleet strength maxed out so that when I chose the &#8216;destroy&#8217; option (don&#8217;t get me started about the bad ending again&#8230;) that hidden\/secret video clip plays hinting that Shepard may still be alive. To be honest &#8211; that is more like I would have liked the game should have ended&#8230; Alternatively, a clip of Shepard and Garrus meeting at the bar (in heaven) should have been played&#8230; (ok but Garrus is not dead yet in &#8216;my&#8217; game&#8217;s ending&#8230;).<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Well, I started a second play-through of the game to try and &#8216;max&#8217; out everything I could or do it as best possible. In the process I discovered a few &#8216;mistakes&#8217; I made during the first attempt &#8211; like loosing &hellip;<\/p>\n<p class=\"read-more\"><a href=\"https:\/\/hen.co.za\/blog\/2012\/05\/me3-war-assets\/\">Read more &raquo;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13],"tags":[175,131,55,177,174,38,39,130,162,154,61,176],"class_list":["post-881","post","type-post","status-publish","format-standard","hentry","category-thoughts","tag-battle","tag-effect","tag-fiction","tag-fleet","tag-fleets-arrive","tag-games","tag-hardware","tag-mass","tag-mass-effect","tag-me3","tag-space","tag-war"],"_links":{"self":[{"href":"https:\/\/hen.co.za\/blog\/wp-json\/wp\/v2\/posts\/881","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/hen.co.za\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hen.co.za\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hen.co.za\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/hen.co.za\/blog\/wp-json\/wp\/v2\/comments?post=881"}],"version-history":[{"count":10,"href":"https:\/\/hen.co.za\/blog\/wp-json\/wp\/v2\/posts\/881\/revisions"}],"predecessor-version":[{"id":970,"href":"https:\/\/hen.co.za\/blog\/wp-json\/wp\/v2\/posts\/881\/revisions\/970"}],"wp:attachment":[{"href":"https:\/\/hen.co.za\/blog\/wp-json\/wp\/v2\/media?parent=881"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hen.co.za\/blog\/wp-json\/wp\/v2\/categories?post=881"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hen.co.za\/blog\/wp-json\/wp\/v2\/tags?post=881"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}