Tag Archives: hardware

Windows Phone 8 on older hardware

I was reading this morning about the previews of Windows Phone 8 starting to make rounds and the one thing that draw my attention was the things mentioned about older hardware that won’t be supported by the new OS. I have an older ‘first generation’ WMP7 phone (HTC Mozart) that I use as a backup phone so it would have been nice if it was possible to upgrade to WMP8 – but unfortunately MS is greedy and wants us to buys more hardware (that has all the royalties and licenses built in) that makes them even more money.

One interesting thing mentioned in a techreport article is that there will be an upgrade to WMP7 to version 7.8 that will superficially look like the new OS (but many features missing of course). Hopefully this could help until I have the opportunity to upgrade my phone at the end of this year or so.

 

ME3 war assets

Well, I started a second play-through of the game to try and ‘max’ out everything I could or do it as best possible. In the process I discovered a few ‘mistakes’ I made during the first attempt – like loosing Miranda (don’t ask me how I managed to to that).

As far as alien assets I got all the possible fleets including both Quarian and Geth fleets. Previously I could not for the life of me get both – had to choose between them. It turns out you have to leave the Rannoch missions until the very end so your Paragon/Renegate is high enough to choose one of the ‘overriding’ dialogue options. In the first iteration I even managed to get Tali to commit suicide… ouch!

Another thing I discovered that I didn’t know before was that the Omega missions are not accessible if you have Mordin and the Genophase cure saved since Maelon isn’t required to get the possible cure anymore. I happened to have both so I missed the Omega mission(s) again. Then there was the pleasant surprise to have Miranda survive her Horizon mission. Again I managed to miss the critical dialogue decision the first time that managed to ‘save’ her.

So in the end I managed to gather a war asset strength of just below 8000 (7978). I promoted a couple of multiplayer ‘squads’ as well that helped and I could have tried to add some more if I wanted.

Of course to actually make use of all those assets you must play the multiplayer (each day to keep it 100%). I’ve started to really like it but there are a couple of things I could suggest they add to the multiplayer ‘experience’ – like having the ability to invite friends from in the game (say on the lobby screen or just after finishing a good game where you were impressed by someone).

I also like the new multiplayer manifest pages they added (e.g. mine). They should also add stats on your kills as well as kill count per weapon/power. This could make it useful to see what weapons/powers you do the best with so you can enhance it or improve how you play. Of course, this is also useful to see how your friends are doing and how you all can compliment each other.

A couple of screenshots of the war:

The fleets arrive!

This sequence really is the epic high-point of the whole ‘Mass Effect’ series. The moment you/Shepard worked to hard to achieved. Pitty it turned out to be all for nothing…

And starts to move towards Earth…

Open fire!

Engaging the Reapers

Fighters enter the battle…

Fighters start to move around

The Reapers starts returning fire!

Alliance ship gets blown to hell (and back)

Chaos, blood and guts and more chaos!

This is not war – this is carnage and the Reapers are feasting…

Update: Well I’ve finished the game again – this time with fleet strength maxed out so that when I chose the ‘destroy’ option (don’t get me started about the bad ending again…) that hidden/secret video clip plays hinting that Shepard may still be alive. To be honest – that is more like I would have liked the game should have ended… Alternatively, a clip of Shepard and Garrus meeting at the bar (in heaven) should have been played… (ok but Garrus is not dead yet in ‘my’ game’s ending…).

Tweaking your SSD

Toms hardware has an article about ways to optimize both performance and capacity of your SSD drive. I have one at home and will definitely run through their check list to try and optimize the drive – for speed, capacity and lifespan.

http://www.tomshardware.com/reviews/ssd-performance-tweak,2911-16.html

Some optimizations work differently on different SSD drives – depending on how the manufacturer implemented their hardware. Some ‘optimizations actually can make things worse so be sure to compare things before and after the change before you just accept it. Some optimizations might even be a bit controversial like the disabling of the paging file. It really depends on what you’re willing to sacrifice to reach a level of performance you can live with.